Nulla è Reale, Tutto è Lecito. Assassin's Creed II Review!



Your name is Ezio Auditore da Firenze.  You are an assassin in Renaissance Italy.  Your mission: Revenge!

I'm really not going to bore you all with all the details of the story because frankly there is too much of it.  So we start off as Desmond again, he breaks out of Abstergo with Lucy and then finds his way to a hideout; then enters the Animus 2.0.  We are now whisked away to Late 1400's Italy (Boy does it look great!)  After some short scenes we are on our way to the meat of the game!

It controls pretty much the same as the first. only much more fluid.  You are now given two hidden blades, not one.  You also have access to a wide variety of weapons, whether they be spears or brooms.  You can now poison people and gain access to a firearm much later in the game.  Best part of this game is the currency system, as it adds much needed depth to the series.  AAAAND water does not kill you!!

Aside from the occasional Free Run nuisances it plays pretty well.  Nothing in the game is impossible to handle,  Things might appear difficult but if you take a minute and plan things out the game becomes much easier to play.  Once you spend a few minutes in the beginning toying around with the physics and feel of the game it becomes natural to run across the vast landscapes.

Combat can be tricky at times, best course of action is to assassinate all enemies using the hidden blades.  If not Counter/Dodge/Disarm works wonders.

The detail is amazing!  When you reach the highest viewpoint in a given city and just toy with the camera you see just how much work was put into this game! Excellent work! Not much more to say about that

Get this game, you will not be disappointed.  The ending is a little questionable.  There is always something to do even after you complete the story.  Various side missions and glyph hunting to unlock "The Truth."  You can invest in your villa, and gain money on your investment.  There is much to do, but not so much where you feel swamped with side missions.  The Story is great,  the game looks beautiful.  Seriously though, who wouldn't want to control the deadliest assassin in all of Italy?

Rating: 4.5/5

Requiescat in Pace...

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Posted 3 months ago

Microsoft Store Concept Leaked...

Kinda looks familiar if you ask me...

I wonder if you will be able to play virtual air hockey on the surfaces??

Filed under  //  Leaks   Microsoft   technology  
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Posted 7 months ago

It Looks Like the GuitarBand/RockHero Fad is Dying Out...

Before Guitar Hero and Rock Band was another phenomenon of the music gaming genre: Dance Dance Revolution. Konami's "dancing" game bundled a peripheral and captured the media's attention with its kinetic "exergaming" play. Over the years, the franchise has dwindled in relevance, as gamers got tired of stomping their feet to moving arrows. Each iteration of the series brought new songs, but the gameplay turned stale, and gamers eventually put their peripherals in the closet.

The same might be happening to the current slate of music games. NPD reports (via Gamasutra) that revenue for the Guitar Hero franchise have dropped 34% year over year. Even worse, the Rock Band franchise has dropped 67%. (Although, it should be noted that the Rock Band series has not had a major console release this year.)

Jesse Divnich of EEDAR argues that "the music and rhythm genre is being monetized more closely in terms of a pop-culture fad," which explains the increasing number of releases we see from the Guitar Hero franchise. He argues that the window of opportunity for making money is limited and that both Activision and MTV Games are "[striking] when the iron is hot." The upcoming The Beatles: Rock Band and Guitar Hero 5 may make a big splash this holiday season, but it might not be long until gamers put away the plastic instruments and look for the next big thing.

Ah I remember the first time I took my first steps on a DDR pad, it was fun stepping to high speed techno mixes of random hits. After 3-4 sessions it grew old very very quickly. I tried to reignite the fun by purchasing the new software, but I quickly learned that its the same thing over and over. Step on arrows, get a good score, pick new song. Lather, rinse, repeat. Much to my joy a new game launched called Guitar Hero! Now I could play the guitar to some of my favorite tunes. So I played and played and played and within about an hour of playing it, I got that old DDR boredom feeling. I was sick of this game as well...

Fast forward years later and we are on Guitar Hero 5 and there is a whole OTHER game out that DOES THE SAME THING, Rockband 2, nothing has changed, there is nothing revolutionary about these games, now instead of 1 guitar you can have a whole band! These are just novelty games, just like EVERY SINGLE BLOODY FPS HAS TO DO WITH SOME ALIEN/ZOMBIE/ROBOT ARMAGEDDON; AND YOU HAVE TO COWER BEHIND A WALL FOR 30 HOURS OF GAMEPLAY. OH AN CONTINUALLY PRESS UP OR LEFT ON THE D-PAD TO TELL YOUR GROUP WHERE TO GO! AND THEN A STRAY BULLET HITS YOU AND YOU ARE SENT BACK TO THE BEGINNING OF THE GAME..../rant

The video game industry like Hollywood needs to learn when to let something go, they both grab a hold of a basic layout and go with it, since the matrix came out I have seen every actio movie follow in its footsteps. It was cool back in 1999 to have that format, but nearly 11 years later we still have the same shit, bullet time mixed with 400 explosions and you have the perfect Michael Bay Film.

This goes for the gaming industry too, Halo RUINED FPS games, that came out and then 12 more come out with the same storyline and a control scheme that you need 4 degrees in bio-mechanics and metallurgy to get past the training levels. These music games are the same, press green, red, blue, yellow, white, purple, mauve at the same time and strum, repeat process, over and over. There are SOO few games out there that I classify as great/good and MOST of them come from the classics era. I love gaming, however these days I am paying 60 bucks for an interactive movie, not a game, this has got to change.

I wonder if DJ Hero will pick up where RockHero leaves off...

Filed under  //  opinion   technology   video games  
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Posted 7 months ago

Let the battle begin! iPhone 3GS v. Palm Pre (Fast Touch) Review

"Tell me what cell phone you use, and I will tell you what you are." -Brillat-Savarin

Erm.  That's not right, wasn't his quote about food or something...*shrug*

Back to business at hand.  This is a new concept review that I am having a go with.  I call it a fast touch review.
This concept is simple to grasp;

I the trusty reviewer go to the store.
Give myself 5-30 min with a NEW product.
Then share my thoughts with you the reader.

In the inaugural fast touch review I took the liberty of checking out two smartphones.  The Groundbreaking, Earthshaking, Universebending, Apple iPhone 3GS or is it 3G S (jury is still out regarding the space or not) and its cosmic competitor Palm's "Lay On Hands" (WoW reference..sad I know) Pre.  Let me get this to you straight off the top,  THESE TWO ARE COMPETITORS NOT KILLERS.  So first lets go with the already proven iPhone.

The 3GS (S stands for SPEED) and it delivers, albeit nothing too mind blowing.  The phone is faster, but not the way they are advertizing as if it were faster than a supercomputer; but still its a speedy little device.  Applications opened in a snap and the phone performed quite well.  I tested a quick youtube video and it played after a small 15 second wait, not bad.  The weather, stocks, notes apps were all quick as well.  With the addition of the OS 3.0 the phone has some quality features.  The Main feature even before video and compass is Landscape typing.  I quickly tapped my way into a sizable paragraph about nothing,  and with only a few minor errors at that.  This is where the iPhone takes it to a new level, this is "that" feature that the user has been begging for since day one.  They also added copy-paste to the phone and this grants a small applause, as I find myself rarely using copy-paste on my phone now.
The compass is novelty, although im sure the customer service rep was amused as i spun around in all directions testing this feature,  it lost its novelty feel after a few minutes.  The voice search is a bit funky to use, I tried to call a filler contact in the contact list on the demo unit, but it had a hard time recognising the speech pattern, again not a feature that I find myself using (nor have I seen many people use it either).
The Camera is the second place BIG feature of the new 3GS.  The auto focus is quick, not like some other phones where it could take a while, and the tap to focus feature is great.  The video interface is just like the still photo interface, tap record and you are off.  As I could not see the video on a PC, I cannot judge the quality, however I have seen some youtube videos and its not shabby at all.
To wrap this up, I like the 3GS.  It beats the living ***T out of my lack luster Sidekick LX (circa 2007).  Plus Apple threw a curve ball at us, $99 for a 3G (non S) iPhone! Plus IMO a 3G with OS 3.0 is like 90% of what you get with a 3GS, you are really only missing Video Capture.

BUT HOLD ON APPLE!

Palm has launched thier new smartphone into the wild and its name is the Pre!  8GB internal storage, same resolution as an iPhone (smaller screen though), All NEW WebOS.  This thing is geared for a fight, a fight not only with Apple, but RIM and Android as well.  Let me let you in on a little secret though, it DELIVERS.  Sure the hardware feels like it was build with lincoln logs and elmers glue, and the keyboard should have come with a toothpick so you can tap the right keys.  But the OS is the homerun.  WebOS is open, clicky, fun and downright addicting. I got lost in the phone with the swipes, taps and pinches.  The OS is responsive, it has the core features that can satisfy any smartphone user.  Its main problem is that its new, and does not have anywhere near the amount of support other smartphones have.  Give it time and this will change,  Palm brought a gamechanger to the public.  Finally a system that is not as archaic feeling as the Blackberry OS, nor as rough and unyeilding as the Android OS.  Its a cuddly, warm, soft, fun OS that begs you to touch it (I just went there).  Its organized, the card system is wonderful and messaging is in one spot, its just great.  If that OS were on a piece of hardware like an iPhone then we would have to press the panic button at 1 Infinite Loop.  I did not get too much time with the Palm Pre, as the Sprint rep was annoying the shit out of me about purchasing some Sony Rokr.  I really am intrigued at where the Pre goes,  I hope Palm offers the WebOS on more phones, I really do.  I loved my Palm Treo 700p and I am already a fan of the WebOS, however the hardware is its weak link.

In the end I do see myself with a 3GS over the Pre,  Only because the support, and the fact that its a more matured platform.  Its the hardware of the Pre that makes it a no go.  Put the OS on a better device and 1000% Definatley I would have a Palm.  With that being said I hope RIM takes note and produces a more 2009 OS and not a 2004 OS.  As far as Android, flooding the market with 5000000 phones with some low budget, rough, unsofisicated linux like OS is NO WAY TO WIN A TECH BATTLE.

I hope you all enjoyed the inauagural Fast Touch Review of the iPhone vs. the Palm Pre.  I hope to write more of these fast touch reviews in the future. :)

---RandyICJ

Filed under  //  apple   iphone   mobile   opinion   palm   review   technology  
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Posted 8 months ago